Starting with 4.27, Unreal Engine now officially supports container deployments. Containers provide an option for packaging applications and their dependencies into a single, portable unit that can be deployed either on a local machine or through the cloud. This works similarly to virtual machines, but containers are more computationally lightweight, facilitating a larger number of concurrent deployments.
Fixed an issue that caused a missing portable call stack in the crash report generated when the Editor had more than 256 threads and the crashing thread was not in the first 256 threads visited by the OS.
torrent bluestacks portable 27
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